I put in these two frames from last weeks task because they are just two of the drawings that I am most pleased with. Overall the whole thing worked pretty well, especially the walk, which surprised me as I thought I would just end up with a dodgy looking shuffle. My attempt to use more subtle stretch and squash backfired and ended up with hardly any anticipation at all. There was also a bit where I tried to make the character spin round which didn’t work at all but nobody seemed to notice it, so it might just be one of those things that you see if you no its there.
In this week’s task, the one with the ball, I experimented with using a much more sketchy animation style:
Admittedly this was because I was in a rush and didn’t want to spend all week animating it like I did with the last task. Personally I don’t think that the finished product looks that different but it is a good way to save time and it might become more noticeable with more complex characters and actions. I am really pleased with how this task turned out, I especially like a bit where one of the characters falls over and the other laughs at them. Once again I have been attempting to get the hang of stretch and squash; I have had a quick look at the finished sequence and think that I might be closer to getting it right his time but I’ll see what Andy says when he sees it.
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